- 5531
5501: How to structure and plan a successful EI RD&I funding application.
5498: Support in developing our own creative IP for immersive experience projects in the pipeline.
5495: How to identify and recruit talent and skills to support the future of immersive entertainment and immersive technology that audiences will expect? For example, cultural attraction centres.5501: Detailed and complex applications, how to get it right and stand out from others.
5498: Will discuss an example immersive experience project.
5495: There is a need for more animation and content creators.
- 5416
How do we broaden the reach of Irish language content leveraging the success of recent Irish language films while maintaining respect for the language and the traditional audience?
Ardán fosters talent in Film, TV, Games and Animation since 1989.
- 5492
5419: How do we build sustainable capacity for film, TV, gaming and animation SMEs in the region?
5422: What are the key barriers and opportunities for indigenous Games companies in Ireland and the West and how can we assist with these?5419: Ardán give creators a platform to tell their stories, and support our community through advice, training, resources and funding.
5422: Ardán fosters talent in Film, TV, Games and Animation since 1989.
- 5483
We would very much enjoy the opportunity to share our creative thinking skills and story telling abilities with industry. The medtech community needs to share the story of their products in plain language to doctors. That’s our skill. We can adapt Ulysses for children and tell it in 30 mins. We can transfer those skills. We would love to create a model by which we share these skills.
Branar is one of Ireland’s leading theatre companies making work for children
- 5519
5486: Over the past 20 years we have developed and honed an ideas incubator model that supports artists to create new ideas and strategically develop their practice as artists. We feel this model is transferable to many industries. We would enjoy the opportunity to work with industry partners and would enjoy the opportunity to explore the research possibilities.
5480: A challenge in our work for early years is the way in which the audience engage with our shows. They display levels of engagement that surpass their developmental stages in psychological models. For example, our audiences display empathy and altruism for characters that is beyond their developmental stage.
We have tried to find academic partners to study this but due to the length of time a ethics committee would take means that the children are too old.5486: Branar is one of Ireland’s leading theatre companies making work for children.
5480: Branar is one of Ireland’s leading theatre companies making work for children. Based in the West of Ireland, Branar are renowned for creating highly imaginative and beautiful work.
- 5447
Explore how we can continue to produce theatre and tour more sustainably.
Sustainability and the environment – what changes do we need to make, specifically around touring and how will this impact on future plans and decisions.
- 5491
5444: Will VR have an impact on theatre and growing our audiences and should we be investigating that impact and whether we need to adapt it?
5450: Will live streaming be a thing of the future – how financially viable is it for smaller companies? Is there a future for cinema broadcast?5444: What emerging technologies should Druid be aware of in the future for audience development and the staging of on-site, touring and site-specific productions. Would like to understand the future impacts of emerging technology on theatre – including VR, immersive video technology, bi-aural theatre and other developments. Or do we just keep doing what we are currently offering? What technologies do we need to consider, if any, and how should we adapt?
5450: While Druid used live streaming during the pandemic, we have reverted back to live theatre performance, as streaming is not the same experience for audiences.
- 5476
How can Helium Arts measure the long-term impact of our programme through childhood to adulthood resulting in cost efficiencies to health and social services?
Helium Arts supports children living with long-term physical health conditions across Ireland. Longitudinal studies require resources, however, Helium Arts knows that key to our sustainability and future embedding into health and social care services is to demonstrate evidence of long-term impact of our programme on children’s lives into their adulthood, demonstrating that the arts can make a positive difference to the self-management of chronic conditions transitioning from childhood to adulthood. For example, we have anecdotal evidence of how our community programme influences the wellbeing, confidence, and communications skills of children to such an extent that when they return to their regular Hospital Outpatient clinic appointments, they engage more with their clinicians. This indicates that our creative programme is supporting the agency of children to become adults who take control and self manage their conditions, resulting in less illness, less hospital stays, and less cost to the health service. For evidence of our impact please see our Social Return on Investment Study here and attached: https://helium.ie/about/our-impact/
- 5546
5507: How do we sustain a fair and sustainable workplace while working with economic pressures?
5504: How do we use technology to empower a positive culture in creative organisations?
5507: How do we sustain a fair and sustainable workplace while working with economic pressures?
5387: Best practice and expertise in onboarding new team members.
5384: Best practice and expertise in business forecasting, growth and scaling, strategic planning, allocating resources and time management.
5390: Understanding best practice on processes that make a company run smoothly and efficiently.5507: The energy crisis and inflation have put more pressure on businesses, especially smaller ones; these pressures can be put on the workforce as businesses are squeezed to survive. This could result in an exodus of talent as the skilled workforce relocate to find better lives elsewhere or force businesses out of the market and into closure. Holistically this could create a significant brain drain scenario in a fledgeling industry. Commercially it could be positioned as the survival of the fittest. However, it could be that supports need to be in place for businesses to maintain a fair and sustainable workplace.
5504: Organisations have to develop fair work practices for their employees, and rightly so. The cost of implementing employee well-being and fairness schemes can quickly accumulate. Technology or the funds to develop tools should be available to help with this.
Broadband, or lack there off, is still a significant issue, so regional businesses are at a disadvantage with limited access to technologies that can help support sustainable work cultures.
AI has impacted creative practices; how do we make sure the implementation of these tools remains sustainable and empowers human creativity instead of diminishing the value of the artists?
5507: The energy crisis and inflation have put more pressure on businesses, especially smaller ones; these pressures can be put on the workforce as businesses are squeezed to survive. This could result in an exodus of talent as the skilled workforce relocate to find better lives elsewhere or force businesses out of the market and into closure. Holistically this could create a significant brain drain scenario in a fledgeling industry. Commercially it could be positioned as the survival of the fittest. However, it could be that supports need to be in place for businesses to maintain a fair and sustainable workplace.
5387: Knowing who to hire and when to hire.
5384: Lorg Media is a bilingual Creative Agency. The overall challenge is based on growing and scaling the business efficiently. Visit: https://lorgmedia.ie/
5390: What are the most effective processes to run and grow a business.
- 5428
How to continue with our core activities while minimising the negative impact of travel on the environment.
One of Music for Galway’s core activities rests on bringing top musicians from all over the world to Galway and present them to regional audiences. Another core activity that is becoming increasingly important is attracting audiences to Galway for specific events (such as the Midwinter Festival (national) and CELLISSIMO (national and international). The positive impacts to us are clear – witnessing a music performance of a very high level in a collective has many benefits, such performances can be inspiring, challenging, relaxing, bring comfort and combat loneliness. Attracting audiences from outside the region is beneficial to the local community and economy. However, both involve travel and Music for Galway is very conscious of the problem this is causing to the environment and is keen to explore solutions.
- 5404
E-Tendering – procurement rules make it increasingly difficult and time consuming to quote for work. Is there any way to impact change in this area in the not-for-profit and governmental space?
Is there a potential alternative solution to the time-consuming e-tender procurement process?
- 5525
5398: How to get work life balance right in an always-on world.
5401: Scaling up – getting the balance correct between creatives that produce invoiceable work and the support team (HR/Account Managers/Sales/Project Coordinators etc) who manage the workflow so that the creatives can focus on creativity.5398: As a busy Creative Agency what steps can we take to protect the team’s work-life balance while delivering for clients?
5401: Is there a best practice for getting the balance right between the creative teams outputs and the support team, or is it trial and error?
- 5407
Lack of visibility by Ireland at any major game conferences. All of our neighbours are out there attracting companies to set up in their countries. Ireland is conspicuously absent.
Booths at tech shows with far less attendance.
- 5443
How can we attract more diverse workers, both technical and creative, into the screen industry?
Making the screen industry a more inclusive one that can lead to a broader range of people seeing a place for themselves to work in the sector.
- 5546
5507: How do we sustain a fair and sustainable workplace while working with economic pressures?
5504: How do we use technology to empower a positive culture in creative organisations?
5507: How do we sustain a fair and sustainable workplace while working with economic pressures?
5387: Best practice and expertise in onboarding new team members.
5384: Best practice and expertise in business forecasting, growth and scaling, strategic planning, allocating resources and time management.
5390: Understanding best practice on processes that make a company run smoothly and efficiently.5507: The energy crisis and inflation have put more pressure on businesses, especially smaller ones; these pressures can be put on the workforce as businesses are squeezed to survive. This could result in an exodus of talent as the skilled workforce relocate to find better lives elsewhere or force businesses out of the market and into closure. Holistically this could create a significant brain drain scenario in a fledgeling industry. Commercially it could be positioned as the survival of the fittest. However, it could be that supports need to be in place for businesses to maintain a fair and sustainable workplace.
5504: Organisations have to develop fair work practices for their employees, and rightly so. The cost of implementing employee well-being and fairness schemes can quickly accumulate. Technology or the funds to develop tools should be available to help with this.
Broadband, or lack there off, is still a significant issue, so regional businesses are at a disadvantage with limited access to technologies that can help support sustainable work cultures.
AI has impacted creative practices; how do we make sure the implementation of these tools remains sustainable and empowers human creativity instead of diminishing the value of the artists?
5507: The energy crisis and inflation have put more pressure on businesses, especially smaller ones; these pressures can be put on the workforce as businesses are squeezed to survive. This could result in an exodus of talent as the skilled workforce relocate to find better lives elsewhere or force businesses out of the market and into closure. Holistically this could create a significant brain drain scenario in a fledgeling industry. Commercially it could be positioned as the survival of the fittest. However, it could be that supports need to be in place for businesses to maintain a fair and sustainable workplace.
5387: Knowing who to hire and when to hire.
5384: Lorg Media is a bilingual Creative Agency. The overall challenge is based on growing and scaling the business efficiently. Visit: https://lorgmedia.ie/
5390: What are the most effective processes to run and grow a business.
- 5515
5396: How to get the wind farm industry to understand the viability of the IMTech Skills tool for wind turbine training.
5393: Create awareness of capabilities of VR in wind energy in the sectors.5396: The aim is for course attendee/trainee to don a VR headset – such as the META/Oculus Quest headsets used in Gaming and Entertainment – but programmed with a 3D Experience of a wind turbine nacelle. This will visually immerses the user into a fully interactive 3D simulation of a wind turbine nacelle, in which they can see and learn about the main components of the nacelle, and interact with them by carrying out basic maintenance operations…in Virtual Reality.
5393: ImTechSkills.ie has been created with the purpose of developing Virtual Reality Training Experiences to assist with the very preliminary training of Wind Turbine Engineers, and, to demonstrate to students on mechanics/electrical training courses what happens in a wind turbine.